- Open part of model if it's in assembly
Sketch
tap ->Sketch
button (3D Sketch
) -> Select Line (ShortcutL
)- Draw three lines (points) and define a plane using the points (NOT two lines)
- To define a plane,
Feature
tab ->Reference Geometry
->Plane
- Right click the created
plane
underFeatureManager Design Tree
, selectsketch
- Select the new
sketch
, pressConvert Entities
, then select the plane we want to extrude from original model. - With the
sketch
selected, pressExtruded Boss/Base
button.- After all slices extruded, we can hide the 3D sketches for better visualization.
- Hide other part, only leave extruded part shown. Save the extruded part as separate file with proper name (Note: use
copy and continue
in save dialog). - Leave the part edit mode without saving or changing anything in assembly.
- Import the saved extruded part in assembly.
- Mate three planes (front/top/right) between extruded part and original part.
Export to mesh for colouring
- Save as IGS (choose specified coordinate)
- Open the IGS file, save as VRML (*.wrl) with VRML97 version which is supported by meshlab
- Close IGS file without saving it.
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